SHAGGY & SCOOBY DOO
|Original title: Shaggy & Scooby-Doo Get a Clue!
Characters: Shaggy Rogers, Scooby-Doo, Fred Jones, Velma Dinkley, Daphne Blake, Dr. Phineas Phibes, Scrappy Doo
Authors: Joe Ruby, Ken Spears
Production: Warner Bros, Hanna-Barbera Productions
Regia: Sander Schwartz
|Country: United States
Year: 23 September 2006
Broadcast in Italy: April 30, 2007
Gender: Comedian / Horror
Duration: 22 minutes
Recommended age: Children from 6 to 12 years old
From April 30th to May 25th, Boomerang will bring the whole family together in front of the TV, dedicating a very special program to Scooby. Every day from 16.00 to 19.20, SCOOBY MANIA, the block with all the series that have seen the famous bloodhound as protagonist from 1969 to today.
Furthermore, from April 30th, the TV appointment with the new SHAGGY & SCOOBY DOO (h. 17.40 pm), right inside "Scooby Mania". The new series of the beloved Scooby is the latest produced by the brilliant Joseph Barbera, who recently passed away, and will be premiered at Cartoons on the bay.
Shaggy & Scooby Doo (original title Shaggy & Scooby Doo Get a Clue!) Tells the never-before-seen adventures of the most famous Dane of cartoons and his inseparable master who see, for the first time, a complete restyling of the characters, a whole story new and a Scooby even with superpowers.
The 10th series dedicated to the lucky four-legged character, created by Hanna and Barbera Studios, stands out from the previous ones for its new, modern and captivating style which, thanks to the more defined graphic lines, gives the protagonists an unprecedented appeal.
Produced in 2006 in the Warner Bros Studios by Sander Schwartz and Joseph Barbera, directed by Jeff Allen and Charles Visser, the 13 launch episodes (30 'each) of the cartoon have a more pressing pace and definitely more action-oriented. Scooby and Shaggy are the absolute stars, while the rest of the Mystery Gang (Fred, Velma and Daphne) are present as guest stars. The Mystery Machine could not be missing: in addition to being hyper-technological, it can be transformed into any means of locomotion.
In Shaggy & Scooby Doo it all begins when Dr. Albert Shaggleford, Shaggy's very wealthy uncle, suddenly disappears, leaving his nephew to manage his wealth. Scooby and his bewildered master move to the luxurious Shaggleford mansion, where they find everything they've always wanted: lots of food, great comforts, a robot-butler and a pile of TV remote controls and a fully computerized central system of the house. From not even being able to afford breakfast to having a private chef, the jump is truly mind-blowing!
While they zap in front of the TV, our protagonists inadvertently press a button that, to their amazement, reveals the entrance to their uncle's secret laboratory. Like his namesake Einstein, Elder Albert is in fact a brilliant scientist who has developed a new, powerful form of nanotechnology.
In the laboratory, Shaggy and Scooby find a message from Shaggleford entrusting them with an important mission: to prevent the extraordinary discovery from falling into the wrong hands, using their famous nose for mysteries to defeat the gang of criminals who would like to appropriate it, first of all. the fearsome Doctor Phibes.
Shaggy, of course, did not realize the potential of the sensational invention, nor did he discover that the nanorobots created by his uncle are actually hidden ... among his dog's favorite snacks! The result? Whenever Scooby has a snack, the effects are amazing: the danesone acquires the ability to fly, to grow or shrink, and even to transform into a robot. Scooby and Shaggy, for the first time armed with super powers thanks to the super "Scooby Snacks", will have to contend with the new super villains and, needless to say, solve yet another mystery.
Scooby Doo is Copyright © Hanna & Barbera and are used here for information and information purposes.