Super: Old Lobber. When her Super is used, Penny fires a cannon with high damage. This turret can be launched anywhere within a short distance of Penny. The turret is stationary and fires cannonballs that deal area damage to fighters, even if they are behind walls. However, it has a rather slow rate of fire, and cannonballs also have a relatively slow running speed and are easy to dodge.
Gadget: Pocket Detonator. When Penny's gadget is used, her cannon will detonate, damaging and knocking back enemies near it. This also destroys walls and bushes. The gadget can only be used when Penny drops her cannon. This can trigger its last star power if active.
Star Powers Last Blast. When the cannon is destroyed or replaced by another cannon, it will fire 4 cannonballs, each dealing 1680 damage to the nearest enemy which destroys the cannon as well as enemies from a distance. This star power can be activated by his gadget, pocket detonator.
Balls of Fire. When Penny's cannonballs hit an enemy, it creates a 3 second searing effect that behaves exactly like Barley's, but is longer than two seconds. If the enemy is in the burning area, they will take 400 damage per second for a total of 1200 damage. Burning damage can stack.