Here's the full rundown, courtesy of Capcom's Monster Hunter Rise website:
Monster Hunter Rise - Patch: Ver.3.2.0 (Released July 29, 2021)
Important
- To use the DLC and play online, you need to update Monster Hunter Rise to the latest version.
- - You can check the version you are in at the bottom right of the title screen.
- - Online play requires Nintendo Switch Online membership.
- If you don't have internet access, you can play local multiplayer, as long as each player is using the same version of the software.
- - Visit the Nintendo Support page for more information.
Major additions / changes
- New event missions will be available every week.
- The new DLC can be purchased from Nintendo eShop.
- Added support for the Arabic language.
Bug Fixes / Miscellaneous
Base / plant
- Fixed an issue that occasionally caused missions to start while players still had the item box open.
- Fixed an issue that occasionally allowed players to place the same trinket twice when changing the interior of the room.
- Fixed an issue that occasionally caused only one color of layered armor to be changed when editing all colors at once via the Layered Armor Pigment option at Buddy Smithy.
- Fixed a bug that occasionally caused discrepancies between the preview and the companion the player had with them when changing the color of the companion layered armor.
- Fixed an issue where Ikari's dialogue content was incorrect when speaking to him in a specific order at the village port.
- Fixed an issue that prevented the controls from working if the player quickly pressed the A button when ordering a motley mix at the cafeteria.
monsters
- Fixed an issue that caused Goss Harag's breath to appear odd and incorrectly detect hits if the player paused and reactivated the game during the breath attack.
- Fixed a bug that caused some monsters of unintended size to appear as invaders in some mission information.
Monsters concerned: Aknosom, Bishaten, Rajang, Teostra, Apex Mizutsune, Apex Rathalos, Apex Zinogre. - Fixed an issue that prevented monsters that are repelled by weapon attacks while stuck in a trap during a Fury mission from being counted towards the “Repel Using Weapon” secondary assignment.
- Fixed a bug that occasionally caused Apex Mizutsune to continue using her breath attack even when she was on the ground.
- Fixed an issue where Teostra's Dust would remain on the screen if he was killed while crafting.
- Fixed a bug that occasionally prevented monsters from moving if the player uses a Wailnard to lure them under specific circumstances.
- Fixed a bug that occasionally prevented some damage from being dealt at specific times, when hitting Crimson Glow Valstrax with certain attacks (like Charged Blade Ax: Amped Element Discharge) while draining energy.
Player
- Fixed a bug that occasionally caused all information on the screen to disappear if the player enters a tent after being hit by a restrictive attack.
- Fixed a bug that caused the player character to vocally respond to a request for help if they were in a tent while another player arrived.
- Fixed an issue where the Hunting Horn would trigger a melody when the player started a Magnificent Trio under specific circumstances.
- Fixed a bug that caused the target setting on a monster to be removed if the player sets the radial menu settings to Type 2 and then performs certain actions after opening the custom radial menu.
- Fixed an issue that occasionally caused the player to travel quickly to the upper area instead of the lower area during “The Allmother” mission.
- If the player is hit just while delivering a transport item, a message saying the item is broken will appear even after delivering it. This has been fixed.
- Fixed an issue with the game so that if the player changed the menu gear in the radial menu settings, the new gear was properly maintained after leaving the game.
- Fixed a point in Area 1 of the Lava Caves that the player would not be able to jump if riding a Canyne.
- Fixed a bug that prevented “Ammo Up” from activating if the player activated this ability using a decoration on their weapon, then switched weapons or reverted to their original weapons.
- Fixed a bug that caused Buddy attacks to ignore the Flinch Free ability.
- Fixed a bug that caused a glowing line to appear under the player character's chin if Makeup / Paint 30 is set to bright.
- Fixed an issue that prevented monster drops collected in optional side missions from being counted during “Serpent Goddess of Thunder” and “The Allmother” missions.
- Fixed an issue that occasionally caused the player character model to bend to the waist if the player used a kunai after being obliterated by a wyvern's fire taking damage.
- Fixed a bug that prevented the player from using the Charged Blade Sword: Morph Slash after dodging in sword mode.
- Fixed an issue that caused Sword: Return Stroke of the loaded blade to be performed instead of Sword: Forward Slash if performed immediately after a sword mode dodge without touching the left stick.
- Fixed an issue that prevented Firearm Artillery skill compensation from being applied to parts of the Fire element when using projectiles, charged projectiles, or powerful projectiles.
- Fixed a bug that caused connection errors and crashes if the player has more than 15 status icons in total.
- Fixed a bug that caused a severe angle correction when pressing X + A after the Charge Blade Counter Peak Performance.
- Fixed a bug that caused invincibility to be canceled due to a stopping shot when using Demon Flight of dual blades.
Various
- Fixed a bug that prevented defense bonuses from displaying correctly on the gear confirmation screen in the arena.
- Fixed brightness change animations for some slightly smoother effects.
- Fixed an issue that caused a friend's old name to be displayed during a mission if the friend's name was changed while playing online.
- Fixed a bug that occasionally prevented monsters from responding correctly when thrown towards a vent in the Lava Caves from a specific angle.
- Fixed an issue that occasionally caused mission information to appear incorrect if the player quickly switches from "Ready" to "Exit Standby" while playing online.
- Fixed a bug that occasionally prevented a Lucky Life icon from disappearing after picking it up, due to connection latency.
- Fixed various text bugs.
- Various other bug fixes have been made.
[sourcemonsterhuntercomvia [sourcemonsterhuntercomviatwitter.com]